Tutorials, Tips and Tricks
Specific Tutorials
These focus on a specific subject
- BTB Icons - Rather than trying to name or describe the icon, just post a picture of it.
- Tutorial: Making Smooth Corners in BTB - Tight corners can be very jagged, but there is a simple fix.
- Constant Radius Corners in Bob's Track Builder - A common feature of purpose built race tracks, but some trickery is required to make them.
- Perfect Straights in Bob's Track Builder - Also common to purpose built tracks, also requires some trickery.
- Mipmap, shaders and panel length tutorial - What are Mipmaps, why are they needed and how they behave. Also includes correct road panel length and basic shaders introduction.
- Bump and Specular Map Creation - A step-by-step tutorial for creating good quality Bump- and Specmaps with Photoshop.
- Stepped (horizontal) SObjects - Useful for pit garages on slopes.
- AIW Fuel Usage Fix - How To! - How to fix the "AIW cars running out of fuel"
- Using XPacker to Make Precise Cross Sections - Do you need a point with exact coordinates?
- Simple Collisions - Maintain a decent frame rate by using very simple collision objects
- Updating an XPack - Inserting an updated XPack into a project that already uses an older version
Other sites
Track building forums, lists of videos etc
- Rallyesim (Française):
page revision: 14, last edited: 24 Jan 2012 18:25





